Rulebook
IncompleteSeason Structure
Regular Season (weeks 1-14): Each team plays every other team in their tier at least once.
Playoffs (weeks 15-17): The top 8 teams in the regular season advance to the playoffs in their tier. The remaining 6 teams compete in the consolation bracket.
Promotion/Demotion:
- The top 3 playoff finalists from each tier are promoted up one tier for the next season.
- The bottom 3 teams in the consolation bracket from each tier are demoted down one tier for the next season.
Roster
| # | Position | Description |
|---|---|---|
| 1 | QB | Quarterback |
| 2 | RB | Running Back |
| 3 | RB | Running Back |
| 4 | WR | Wide Receiver |
| 5 | WR | Wide Receiver |
| 6 | WR | Wide Receiver |
| 7 | TE | Tight End |
| 8 | W/R/T | Flex (Wide Receiver / Running Back / Tight End) |
| 9 | K | Kicker |
| 10 | DEF | Defense |
| 11 | BN | Bench |
| 12 | BN | Bench |
| 13 | BN | Bench |
| 14 | BN | Bench |
| 15 | BN | Bench |
Scoring
| Category | Play | Points |
|---|---|---|
| Defense | Blocked Kick | 2 |
| Defense | Defensive TD | 6 |
| Defense | Fumble Recovery | 2 |
| Defense | Fumble Recovery TD | 6 |
| Defense | Interception | 2 |
| Defense | Sack | 1 |
| Defense | Safety | 2 |
| Defense | Special Teams TD | 6 |
| Defense | ST Fumble Recovery | 2 |
| Kicking & ST | Extra Point Made | 1 |
| Kicking & ST | FG Made (0–19 yds) | 3 |
| Kicking & ST | FG Made (20–29 yds) | 3 |
| Kicking & ST | FG Made (30–39 yds) | 3 |
| Kicking & ST | FG Made (40–49 yds) | 4 |
| Kicking & ST | FG Made (50+ yds) | 5 |
| Kicking & ST | Fumble Lost | -2 |
| Kicking & ST | Special Teams TD | 6 |
| Passing | Pass Interception | -1 |
| Passing | Passing 2PT Conversion | 2 |
| Passing | Passing TD | 4 |
| Passing | Passing Yards | 0.04 |
| Points Allowed | Points Allowed: 0 | 10 |
| Points Allowed | Points Allowed: 1–6 | 7 |
| Points Allowed | Points Allowed: 14–20 | 1 |
| Points Allowed | Points Allowed: 28–34 | -1 |
| Points Allowed | Points Allowed: 35+ | -4 |
| Points Allowed | Points Allowed: 7–13 | 4 |
| Receiving | Receiving 2PT Conversion | 2 |
| Receiving | Receiving TD | 6 |
| Receiving | Receiving Yards | 0.1 |
| Receiving | Reception | 1 |
| Rushing | Rushing 2PT Conversion | 2 |
| Rushing | Rushing TD | 6 |
| Rushing | Rushing Yards | 0.1 |